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Nippon

Light armour-piercing gunpowder infantry · T2 · core firearm troops

Matchlock Ashigaru

铁炮足轻

Ashigaru who form ranks behind long matchlocks, their volleys heavy enough to punch through plate.

Background

Common foot soldiers in lacquered iron jingasa and plain loaned armour, they lack the hereditary sword and bow craft of their samurai lords and the heavy harness that goes with it, yet their sheer numbers and ordered ranks form the backbone of any great army. Under the drill and commands of their ashigaru captains they press across the open field in step, making up in close-packed files what each man lacks alone. No lofty samurai oath of a martyr's death stirs in an ashigaru's heart; his courage rests only on his trust in the man beside him. So long as the ranks hold and the jingasa stand shoulder to shoulder, the gathered nerve of common folk lends them a fighting will of startling stubbornness.

Unit type

Class
Infantry · missile
Equipment
Matchlock (direct fire) and a sidearm short sword (melee)
Armour and shield
Light armour 30 (jingasa and loaned armour); no shield
Training
Trained

Recruitment

Recruited from
Watch Post (tier 1 of the Samurai Hall chain) and every building after it / Row II of the flagship's Warrior's Manor chain, Watch Quarters
Unlocked by
Building the Watch Post is enough
Recruitment time
1 turn
Unit cap
None

Stats

Melee attack
13
Given basic blade drill
Melee defence
14
17 with Jingasa Brotherhood
Weapon strength (base / AP)
19/3
Sidearm short sword, 22 in total
Charge bonus
3
Missile strength (base / AP)
4/17
Mostly armour-piercing lead shot, 21 in total
Range
140
Ammunition
22
Reload time
13 seconds
About 11.7 seconds with Jingasa Brotherhood
Armour
30
Jingasa and loaned armour
Leadership
40
50 with Jingasa Brotherhood
Speed
33
Health per model
60
5400 across 90 men
Unit size
90

Unit traits

  • Armour-Piercing

    The lead shot deals mostly armour-piercing damage (17)

Abilities

  • Jingasa BrotherhoodThis mod

    The people of Nippon put their faith in their comrades. Once the losses mount too high, that faith turns against them.

    Active while health is above 50%: leadership +10, melee defence +3 and reload speed +10%; lost once health falls to 50% or below

Unit attributes

  • Hide (forest)Vanilla

    This unit can hide in forests until enemy units get too close.

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