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Nippon

Light missile infantry · T1 · basic ranged troops

Bow Ashigaru

弓足轻

Country folk handed the bow, darkening the sky above the front line with an unbroken rain of arrows.

Background

Common foot soldiers in lacquered iron jingasa and plain loaned armour, they lack the hereditary sword and bow craft of their samurai lords and the heavy harness that goes with it, yet their sheer numbers and ordered ranks form the backbone of any great army. Under the drill and commands of their ashigaru captains they press across the open field in step, making up in close-packed files what each man lacks alone. No lofty samurai oath of a martyr's death stirs in an ashigaru's heart; his courage rests only on his trust in the man beside him. So long as the ranks hold and the jingasa stand shoulder to shoulder, the gathered nerve of common folk lends them a fighting will of startling stubbornness.

Unit type

Class
Infantry · missile
Equipment
Japanese bow / sidearm short sword
Armour and shield
Light armour 30 (jingasa and loaned armour); no shield
Training
Untrained

Recruitment

Recruited from
Ashigaru Longhouse (the start of the Samurai Hall chain) and every building after it / Row I of the flagship's Warrior's Manor chain, also called Ashigaru Longhouse
Unlocked by
Building the Ashigaru Longhouse is enough
Recruitment time
1 turn
Unit cap
None

Stats

Melee attack
10
Very weak in a close fight
Melee defence
13
16 with Jingasa Brotherhood
Weapon strength (base / AP)
19/3
Sidearm short sword, 22 in total
Charge bonus
3
Missile strength (base / AP)
14/1
15 in total
Range
140
Ammunition
22
Reload time
11.5 seconds
About 10.35 seconds with Jingasa Brotherhood
Armour
30
Jingasa and loaned armour
Leadership
36
46 with Jingasa Brotherhood
Speed
33
Health per model
54
6480 across 120 men
Unit size
120

Unit traits

  • Expendable

    Its rout or death does not lower the leadership of other, non-expendable allies

Abilities

  • Jingasa BrotherhoodThis mod

    The people of Nippon put their faith in their comrades. Once the losses mount too high, that faith turns against them.

    Active while health is above 50%: leadership +10, melee defence +3 and reload speed +10%; lost once health falls to 50% or below

Unit attributes

  • ExpendableVanilla

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)Vanilla

    This unit can hide in forests until enemy units get too close.

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