Legendary Hero · Wizard
The Onmyo Miko
Sayo
纱代
The last miko of Kagamiyama Shrine, heir to the Onmyo arts. Where her kagura bell rings, the shikigami obey.
Identity
- Rank
- Legendary Hero
- Role
- Wizard
- Recruited from
- The Expedition Companions panel (Summon)
- Unlocked by
- Capture the Great Shrine; Chapter I, "The Bell in the Ruined Shrine", arrives the next turn and unlocks her summon. Summoning her from the panel is that chapter's objective
- Limit
- Unique
- Cost / upkeep
- Summoning is free but takes one companion slot; upkeep 250
Background
Sayo is the last miko of Kagamiyama Shrine. The Onmyo arts came over the sea from Cathay in ages past; in the line of Kagamiyama they were wedded to the ancient native Kagura of the mountains, carried to new heights, and joined with the way of the shikigami. When the Nipponese civil war burned the shrine down, her dying master pressed into her hands a kagura bell engraved with the sigil of yin and yang and the crest of Kagamiyama.
Stats
| On foot (only form) | |
|---|---|
| Armour | 30 |
| Melee attack | 48 |
| Melee defence | 56 |
| Weapon strength (base / AP) | 210/190 |
| Charge bonus | 15 |
| Health | 4516 |
| Leadership | 80 |
| Speed | 55 |
Magical attacks; casts spells from the Lore of the Miko.
Weapons
Kagura Bell · 210 / 190 · magical
Her focus for spellcasting and her weapon in melee at once: the Kagamiyama Kagura Bells, her signature item
Unit traits
Spellcaster
Her only form
Abilities
WoundsPassive
Below 25% health: weapon strength −20% and speed −10% (the standard vanilla penalty for single-entity units)
Unit attributes
Encourage
Leadership aura
Hide (forest)
Can hide in forests
Mastery of Elemental Winds
When two or more units in the army share it, their spells grow stronger
Traits
Comes with the character from the start, under Traits on the character panel; it costs no skill points.

Last of the Kagamiyama
- Miscast base chance: -50%
- Passive ability: "Life Bloom"
- Winds of Magic power reserve capacity: +25
The base ability of the last heir of the Kagamiyama shrine: increased Winds of Magic power reserves, reduced miscast chance, and unlocks the passive ability "Life Bloom".
Skill tree
Only this mod's own skill lines are listed; the vanilla campaign-action line is left out. The Lore of the Miko is shared with the generic Miko, whose page carries the spell numbers.
Kagamiyama Lineage
Her own inheritance and spirit pacts. After the first node the next four can be taken in any order; Key of Sealing needs all four. The Kirin node stands alone at the end, gated only by rank.

Onmyo Miko
Unlocks at rank 8
- Winds of Magic power reserve capacity: +5
- Unlocks "Onmyo Miko"
Yin to strip away their defence, yang to sharpen our blade – within a single mirror, both energies flow as one.

Mirrored Reflection
Requires Onmyo Miko
- Casualty replenishment rate: +6% (Hero's army)
- Winds of Magic cost: -15% for Lore of Yang spells
- Winds of Magic cost: -15% for Lore of Yin spells
The mirror reflects both worlds, letting spirit and vitality flow freely through the army.

Kagura Offering
Requires Onmyo Miko
- Control: +4 (local province)
- Growth: +8 (local province)
- Corruption: -4 (local province)
As the kagura dance begins, both land and hearts are set at ease.

Bestow Omamori
Requires Onmyo Miko
- Magic resistance: +15% for divine beast units (Hero's army)
- Physical resistance: +15% for divine beast units (Hero's army)
Before marching to battle, every divine beast receives an omamori from the hands of the miko.

Divine Protection
Requires Onmyo Miko
- Unlocks "Divine Protection"
The kagura bells draw the gods' faint light, warding the allies nearby.

Key of Sealing4 of 4
Requires Mirrored Reflection, Kagura Offering, Bestow Omamori, Divine Protection
- Unlocks "Key of Sealing"
The kagura bells left by her master are both a ritual implement and a key that loosens the seal.

Summon Divine Beast: Kirin
Unlocks at rank 26
Three shakes of the kagura bells, and clouds surge forth from the mirror's surface.
Lore of the Miko
Six spells and a lore passive, shared with the generic Miko.

Hamaya
Level 1
- Overcast spell: "Hamaya Upgraded"
- Cooldown: -30% to "Hamaya"
Level 2
- Overcast spell: "Hamaya Upgraded"
- Cooldown: -50% to "Hamaya"
- Winds of Magic cost: -1 for "Hamaya"
- Winds of Magic cost: -2 for "Hamaya Upgraded"
- Miscast base chance: -15% for "Hamaya Upgraded"
The Miko draws a sacred bow from empty air and looses a bolt of purifying light with the rite of Hamaya.

Demon Warding
Requires Hamaya
- Passive ability: "Demon Warding"
Once the sacred rite begins, evil spirits retreat of their own accord.

Summon Divine Envoy: Spirit Fox
Requires Hamaya
Level 1
- Spell: "Summon Divine Envoy: Spirit Fox"
Level 2
- Overcast spell: "Summon Divine Envoy: Spirit Fox Upgraded"
- Cooldown: -30% to "Summon Divine Envoy: Spirit Fox"
- Ability number of uses: +1 for "Summon Divine Envoy: Spirit Fox"
Level 3
- Overcast spell: "Summon Divine Envoy: Spirit Fox Upgraded"
- Cooldown: -50% to "Summon Divine Envoy: Spirit Fox"
- Winds of Magic cost: -1 for "Summon Divine Envoy: Spirit Fox"
- Winds of Magic cost: -2 for "Summon Divine Envoy: Spirit Fox Upgraded"
- Miscast base chance: -15% for "Summon Divine Envoy: Spirit Fox Upgraded"
The fox pack hears the bell and comes, pouncing on the enemy line in the Miko's stead.

Senbonzakura
Requires Hamaya
Level 1
- Spell: "Senbonzakura"
Level 2
- Overcast spell: "Senbonzakura Upgraded"
- Cooldown: -30% to "Senbonzakura"
Level 3
- Overcast spell: "Senbonzakura Upgraded"
- Cooldown: -50% to "Senbonzakura"
- Winds of Magic cost: -1 for "Senbonzakura"
- Winds of Magic cost: -2 for "Senbonzakura Upgraded"
- Miscast base chance: -15% for "Senbonzakura Upgraded"
Each of the thousand falling petals is a blade, and no evil spirit survives their passing.

Sealing Ofuda
Requires Hamaya
Level 1
- Spell: "Sealing Ofuda"
Level 2
- Overcast spell: "Sealing Ofuda Upgraded"
- Cooldown: -30% to "Sealing Ofuda"
Level 3
- Overcast spell: "Sealing Ofuda Upgraded"
- Cooldown: -50% to "Sealing Ofuda"
- Winds of Magic cost: -1 for "Sealing Ofuda"
- Winds of Magic cost: -2 for "Sealing Ofuda Upgraded"
- Miscast base chance: -15% for "Sealing Ofuda Upgraded"
Where the ofuda is pinned, evil spirits bow their heads; even a general commanding a thousand troops cannot take a single step.

Evasion4 of 4Vanilla
Requires Demon Warding, Summon Divine Envoy: Spirit Fox, Senbonzakura, Sealing Ofuda
- Passive ability: "Evasion"
Those with such skills can evade enemy attacks with ease and break from combat, should they feel that it is tactically important to do so.

Misogi
Requires Evasion
Level 1
- Spell: "Misogi"
Level 2
- Overcast spell: "Misogi Upgraded"
- Cooldown: -30% to "Misogi"
Level 3
- Overcast spell: "Misogi Upgraded"
- Cooldown: -50% to "Misogi"
- Winds of Magic cost: -1 for "Misogi"
- Winds of Magic cost: -2 for "Misogi Upgraded"
- Miscast base chance: -15% for "Misogi Upgraded"
With a single sweep of her gohei, a radiance like moonlit dew settles over the wounded.

Spirited Away
Requires Evasion
Level 1
- Spell: "Spirited Away"
Level 2
- Overcast spell: "Spirited Away Upgraded"
- Cooldown: -30% to "Spirited Away"
Level 3
- Overcast spell: "Spirited Away Upgraded"
- Cooldown: -50% to "Spirited Away"
- Winds of Magic cost: -1 for "Spirited Away"
- Winds of Magic cost: -2 for "Spirited Away Upgraded"
- Miscast base chance: -15% for "Spirited Away Upgraded"
The instant the bell falls silent, one soldier vanishes from the line; when it falls silent again, another follows.

EarthingVanilla
Requires Evasion
- Miscast base chance: -15%
By stabbing a staff or some arcane conduit into the ground, an accomplished magic-user can earth or tether the Winds and hopefully reduce a chance of miscasting.

Magical ReservesVanilla
Requires Evasion
- Winds of Magic power reserve capacity: +5
A few magic-users have the ability to store the Winds of Magic for later use, increasing their spellcasting power when it really counts.

Arcane Conduit4 of 4Vanilla
Requires Misogi, Spirited Away, Earthing, Magical Reserves
- Passive ability: "Arcane Conduit"
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits – funnelling the magical tempests to their cause.
Mirror Warden and Spirit Breath
Two two-level side skills: one for damage resistance, one for spell power.

Mirror Warden
Level 1
- Physical resistance: 10%
Level 2
- Physical resistance: 20%
A protective discipline handed down by Kagamiyama.

Spirit Breath
Level 1
- Spell intensity: +10%
Level 2
- Spell intensity: +20%
Regulating her breath to keep the flow of her onmyo arts steady.
General
Standalone nodes with no prerequisites.

Sacred Steed
Unlocks at rank 8
- Mount: Sacred Steed
Bound with vermilion cords and hung with sacred bells.

Misaki Crow
Unlocks at rank 13
- Mount: Misaki Crow
Where the light of the sacred sun-disc mirror falls, the black-feathered divine messenger comes, following its glow.

Nipponese Miko
Unlocks at rank 12
- Weapon strength: +10% for divine beast units (Hero's army)
- Melee attack: +6 for divine beast units (Hero's army)
- Melee defence: +6 for divine beast units (Hero's army)
- Leadership: +8 for divine beast units (Hero's army)
Increases melee attack, melee defence, weapon strength and leadership for all divine beast units in the army.

Beyond the Summit
Unlocks at rank 36
Level 1
- Hit points: +1%
… level 100
- Hit points: +100%
Their art has reached its peak; any further training can only harden the body. A sink for surplus skill points.
Companion bond
- I
Spirit Vein (Bound)
A clear bell-chime sweeps across the decks, and the soft glow of kagura quietly soothes the crew's wounds and banishes the damp.
- Unlocks Inari Fox Emissaries
- Unlocks the Shipboard Inari Shrine fleet building
- Grants a unique magical talisman and trait
- II
Spirit Vein (Trusted)
An altar at the stern calls from every quarter, and the scattered Winds of Magic gather into a swelling spirit tide.
- Inari Fox Emissary capacity +4 (1 can be recruited directly)
- Spirit Vein advances to Trusted
- III
Spirit Vein (Sworn)
The secret channelling arts of Kagamiyama are taught throughout the army. The spirit's pathways open, and magic flows ever more freely.
- Inari Fox Emissary capacity +4 (1 can be recruited directly)
- Unlocks Kirin
- Spirit Vein advances to Sworn
- IV
Spirit Vein (Devoted)
The kagura bell rings in harmony with heaven and earth. Boundless spirit answers its call, shielding the army through a hundred battles.
- Inari Fox Emissary capacity +3
- Kirin capacity +3 (1 can be recruited directly)
- Spirit Vein advances to Devoted
Companion trait · Spirit Vein
- Winds of Magic reserves for her army (per turn)
- +3 / +6 / +9 / +12 by tier
- Replenishment for her army
- +5% at every tier